Author Archives: Andy

Problem with DoubleClick Studio API v2?

Anyone else seeing unlikely compile errors when running DoubleClick’s API version 2 for the first time? Remove this folder completely and the new Studio API classes should work.

Back to My Childhood

Lady Gaga fans and Olympic Games enthusiasts alike already know the style of the 1980′s has sleazed its way back to the top. This week Nike and eBay…

“Flash” is a Four Letter Word

Here’s to you, .swf, and may you live as long as my sweet, cuddly Glo Worm…

Obligatory Japan Post #1

While American company icons petered out after Spot and the Noid, Japanese businesses have kept their mascot coffers full for the last 20 years…

I played it for the soundtrack

Our team got to do some screen-takeover creative for the impending release of the long-awaited Duke Nukem 3D, and from the nostalgic ‘games we miss’ conversation that inevitably ensued …

It’s not my trick, Michael

We’ve introduced some magic navigation to the Signal. On the latest versions of Safari and Chrome or the Firefox 4 release candidate, you’ll see the new left and right arrows alongside the content …

Suckerlunch

Zach Snyder’s Sucker Punch promises to be one of the greatest accomplishments of mankind since the club sandwich.
Much like 300, the majority of the cinematography will be digital, but there seems to be more focus on thigh-highs and midriffs …

Something wicked-bad this way comes

I want to present a jQeury plugin we’re working with some Drawven style. It makes use of the canvas element to allow dynamic text ragging like in a magazine …

Thinking fourth dimensionally

Ever since Ford put a Cylon face on all its vehicles we knew we’d reached a cultural Sci-Fi saturation point. I thought I’d take a peek back and see what other Sci-Fi-inspired gems made the transition from media to market …

CS5 Becomes Self-Aware

If you’re using the latest release of Photoshop and haven’t found the Content-Aware Fill, you will now start. Resizing background assets to fit the tower and landscape banner sizes had been an extra hour or so of rubber stamping and smoothing out lighting. Then CS4 brought us Content-Aware Scale and now CS5 has basically robbed this task of its value. See irrefutable data …